I’ve always enjoyed the general media discussion posts on The Other Site (as well as other sites) and figured a place to have some freewheeling discussion about whatever games currently have our interest would be a good thing to have. All games are welcome: video, board, folk, mind, stately, undignified, etc.
Most of my video gaming time recently has been tied up in Titanfall 2. I usually stay away from the Call of Duty-style FPS games, but I heard some very intriguing buzz about the campaign and decided to pick it up. I didn’t play the first at all, so all I really was expecting was a CoD game with big robots and wall-running. What I wasn’t expecting was one of the tightest, most creative campaigns I’ve played in years. The structure reminds me a lot of Half Life 2, where a new mechanic gets introduced, explored fully, and then discarded in favor of a new one. And in Titanfall 2, there’s a stand-out mission at about the half-way point that introduces a mechanic that you could easily build an entire game around. It’s so hard to talk about because so few people seem to be playing this game, and I really don’t want to spoil it. The introduction of the mechanic in question has the best button prompt I’ve ever seen in a game. Beyond all that, the game just feels so good to play. It’s maybe my favorite game to control since Mario 64. I’m also enjoying the multiplayer a lot, but if you don’t enjoy CoD style multiplayer, this probably won’t change your mind.