Stately Citizen Journalism

That’s a great read, thanks!

I can appreciate it’s a challenge to support multiple devices, I’m still bummed that West of Loathing, despite evidently having a working version on iPad back in 2017, shown at PAX West basically two years ago now, never made it to release on iOS. One of the stories I’ve read is that Apple’s emphasis on universal apps may have delayed an iOS version, due to UI implementation issues on fitting it on an iPhone screen. Then they got focused on WoL to Switch, instead, then the Reckonin’ at Gun Manor DLC for Steam, and now bringing the DLC to Switch and GOG … I’ve lost my optimism about WoL on iOS, alas. :cry:

In December 2017 it was

We’re deep into the making of an iOS version of WoL (which has turned out to have way more technical hurdles than we anticipated), and are also making a bunch of progress on our first DLC for WoL as well. We expect both of those to be ready to roll out in the first couple of months of 2018.

Then there was a tweet from a year ago that they are still working on WoL for iOS, but according to a WoL reddit post from 7 months ago:

TPTB confirmed this indirectly in the latest podcast (last 15min are about WoL): “Also the iPad is really good, if we ever get around to releasing that.”.

Not to mention that I want to think that, unless I missed it, @TannerHendrickson still has his West of Loathing review all but ready, just waiting on that iPad version before publishing it … http://discourse.statelyplay.com/t/what-are-you-playing/89/30 :smile:

I read the glowing reports on the toucharcade forum thread before I purchased it, since I’m rubbish at platformers I was interested myself: https://toucharcade.com/community/threads/dead-cells-by-motion-twin-playdigious.400252/

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