our game went on for 2 months.
33 turns in a 6P game make up for a whole bunch of moves.
not to speak of all the submoves in the separated 2P battles!
and there is a hidden timer. 1 week for taking a move? 2 weeks?
not so sure about that.
but when a player should timeout, this will not spoil the game.
his troops will dissolve and the war will go on.