Congrats, @JMH.75!
You and @JammaTal really stepped on the pedal in Age III. I just didn’t have the civil/military actions to keep pace. While responding to Jamma’s culture war, for example, no matter what combination of actions I tried, I was always either one civil or one military action shy of avoiding rebellion while minimizing Jamma’s gain. So I decided the latter was more important on the second-to-last turn of the game.
A few other things threw a wrench in my plans:
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I didn’t expect @Hardco to attack me while we had a pact in place. It really delayed the completion of the Eiffel Tower, costing me those four sweet culture points for several turns.
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I shouldn’t have spent the 9 science on Oil without upgrading to an Oil on the same turn. Doing so prevented me from keeping my options open for the next turn, when I could have used that science to develop Tanks. I should have eaten the civil action, and knew I made a mistake after I ended my turn.
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I drew only two Military Bonus cards the entire game, yet drew a TON of Event cards, many of which, at the time, were more detrimental to me than to my opponents. And it wasn’t due to not having many military actions, so that was a head scratcher.