The real reason to get NSO is for Tetris 99. River City Ransom is just a bonus.
I finally picked up octopath traveler. About three hours in and still picking up the eight people.
I like it, but it is slow (as all jrpgs at the start). Will be interesting to see how the combat systems develop
I donât want to be the bringer of bad news, but I sang Octopath Travellerâs praises when I first bought it but it became quite tedious for me to play. I didnât think the battle system evolved all that much and every single fight took way too long for me.perhaps your experience will be different. I never finished the game; I think I did the first 2-3 chapters for every character.
Thanks :). I managed to knock off bravely default despite the incredibly low key second half of the game
I actually dropped it at the 4th chapters. Just couldnât do it. No real growth. I loved the music and visuals.
On another note I did pick up FFXII, and the changes to the license boards makes a world of difference.
Is that a good world of difference or a bad world of difference?
Good. The free respecs, double jobs, how the license boards are laid out and so on make for a much better experience.
Do you know if it is different than the PS4 version?
I was one of the seemingly few who loved FFXII the day it released so I wasnât asking for improvements, but I agree that the license board and dual jobs make it that much better on the PS4.
Exactly! One of the things I like best about RPGs is the growth. Octopath had so much going for it, but lacked a sense of growth. New abilities are generally upgrades of previous abilities; gear never seemed all that special to me, just upgrades of previous gear. On top of that, it went beyond just character growth - the world didnât seem to grow. Enemies were just harder versions of earlier enemies. This would have been ok if I could have begun to breeze through the fights a bit more, but even a single fight against weaker enemies took a tad too long.
Just a couple. Mainly respects are free and easy so long as you have access to Montblanc. Itâs believed that these will be patched in the PS4 and PC versions.
Thats nice, I am âŚmaybe 20% in the PS4 versionâŚbut respecs are a thing I always like to fiddle around withâŚ
Grind long enough and you can just fill your boards; respecs donât matter much after a while with the exception of just a few spaces.
Darksiders. Brilliant game, especially if you like your Zelda with a little apocalypseâŚ
Had my eye on this one. Is it really twitchy?
You can mash buttons like an idiot and do ok. Itâs a bit like God of War, combat-wise, if youâve ever played that. If youâre worried about something that either requires lightning reflexes like Ninja Gaiden, or whatever masochism is behind the Dark Souls games, it isnât either of those.
The camera is a little janky, especially with the Joy-Cons, but it isnât a deal breaker. Darksiders II is coming to Switch, too, so if you like the world, youâll have more available soon. The second is a little less Zelda and a little more God of War with a ton of loot. I havenât played the third, and I have no idea if it will come to Switch, it Iâve read it is a bit more like the Souls series.
anyone know of a story driven RPG that is 6yo friendly? I was going to try FF X, but my wife said no âlove storyâ elements yet. But my daughter likes watching me play Elder Scrolls Online for the quests, was thinking a full story game on the Switch might be better.
Interested as well!
Friendly to watch or friendly to play? There arenât many that I think a 6 year old would enjoy playing. To watchâŚgood question. Definitely not FFXII or Xenoblade Chronicles 2. Maybe Tales of Vesperia? I donât remember for sure. World of Final Fantasy Maxima might work, if you can stomach the chibi design. Are you limiting this question to the Switch?
In on this as well. And nothing too twitchy, mine has trouble with Mario UâŚ
Friendly to watch mostly, but good if she could take control for some stuff, hopefully turnbased combat.
And yeah, was hoping for something on the Switch, since that is the only console we have. On Mac I have a lot of options, but she canât really control anything with M+KB yet. Controller is easier.