Stately Citizen Journalism

Yes and no. I love playing Civ 5 (or 6) in MP but it has to be with close friends. Stellaris as a new player with strangers might be a bit too stressful.

I also like restarting games a lot. Over the decades I learned that I like the fresh start mindset best. I have Stellaris since day one and have yet to finish a game with the last 2 expansions…just too much fun in the Xplore and Xpand section of the game and less so in the Xploit and Xterminate phase…(with many games I have that problem) but restarting Stellaris in itself isn’t bad in my book. Just a learning experience and tweaking the early game / build orders / focus and learning which Races/Policies/Ethics/Civics work best for my playstyle.

3 Likes

I hear you, but I think you’ve gone far beyond where I have managed…so far. I just started a new game and I’m past the Opening phase, so I’m excited to see what the Mid game–if I ever get there–has to offer. I just need to get over the hump of “what the ever-loving f&*% am I doing?” :wink:

2 Likes

Not iOS related, but Surviving Mars is currently free on the epic games store. It’s a Mars based city builder/ colony builder. I had a lot of fun with it on Xbox game pass.

2 Likes

I enjoyed this one on PS4.

it is “free” on PS Now, as well as Frostpunk. Curious about the performance on PS5, but I don’t have the darn Vaporstation5 yet.

Also, Surviving Mars is a really great game. But you should ponder inventing into the DLC since they broaden up the gameplay quite a bit.
It is on my 7th Place on Total Hours Played (on steam) with nearly 200 hours of gameplay. It is a strangely calming and enjoyable timesink IMHO.

1 Like

Speaking of Surviving Mars, a sudden DLC + Content pack appears with plans for further Content/Expansions on the horizon

relevant gif:
1472217699_1481

I was very very sad that they didn’t plan for further content after the release of “Green Planet”. That a mid-tier AA-game can get new content after more than 1 year of silence fills me with hope! Sure they handed it off to a different (rather unknown?) developer but I am happy.

This may lead to Surviving Mars climbing my “top games by hours played” list even further and surpass Borderlands 1 and 2 playtime (which in itself is pretty bonkers)!

Well, today was a shit day (cancelled job interview because of Covid panic) but at least that info is brightening my evening a little.

Edit:
Also Survivng Mars and its DLCs is on sale on Steam/Greenmangaming currently, if you are interested in it. (If you don’t use Epic Store. or want the complete package which I recommend.)

To get the “complete package” get the SM First Colony Eddition.
This includes the Season Pass, Deluxe Version upgrade and all Content aside the Dome Set (strictly cosmetic skins for in-game buildings NO NEW content) and the new Community Package (which came out today, and wasn’t part of the initial run)

Edit 2:
Today SM turns 3 years old, way to celebrate the games birthday…and how fast 3 years went by…

1 Like

Well, this seems bad …

Their original tweet said “suspended indefinitely,” so let’s hope something just got lost in translation there and it wasn’t a Freudian slip of sorts.

1 Like

Yeah, it is. I wonder if they were down earlier this morning.

I actually got a notification that our game ended! But then when I tried to access the game, it wouldn’t let me.

Or did we always get notifications? For some reason I thought that was part of the “only the player who ended it can see the results” was that we never got notifications.

Notification ultimately got repaired and while there were many, many rough edges, the game was taking baby steps in the right direction.

1 Like

I know the turn notification got fixed, but I didn’t realize the end-game notification was also fixed.

TfM app just updated fwiw

My asynchronous Scythe experience was incredibly frustrating to the point I haven’t played the app in months so my excitement over this is tempered, but the Invaders From Afar expansion is available on iOS now, and it is a great expansion (at least for the tabletop game).

The problem was that a development build was mistakenly deployed to iOS (and presumably Android). The version number at the bottom of the main screen included the word “development” and a diagnostic console log was visible/available. So the app was trying to access development servers where us players do not have accounts. That was yesterday and then a hotfix was deployed today to correct the error.

There a single set of game servers shared by Steam and mobile (thus allowing the cross-platform play) so saying that the “online servers on iOS and Android are currently suspended” was a rather coy way of stating the problem.

2 Likes

Well, I’m glad that issue wasn’t anywhere near as sinister as it first appeared.

Magic: The Gathering Arena is out on iOS!

1 Like

Slow roll out, I believe. We should all have it by tomorrow, I think, but it isn’t available everywhere yet.

lol, just this week my friend forced…cough convinced me to download the PC-Client for MtG:A since we haven’t played Magic in years…It may be way more polished than old attempts but I still prefer Horus Heresy Legions as my go-to-mobile-card game :wink:

If the iOS-Client runs better than the PC garbage client maybe I switch over to iPad MtG tough…

It runs on Unity, just like Hearthstone. If you’ve ever seen the performance difference between Hearthstone on PC and iOS, you’d know that the iOS version is close to unplayable if you’re used to how responsive the PC version is. I’ll try MtGA on my iPad today, but I don’t have high hopes for it.

3 Likes

I couldn’t find it by searching on the App Store, but it did show up when I went to the wizards site and tapped the download on iOS button

Wow…if MtG Arena had come out 10 years ago the graphics and UI might have been considered “good.” I mean, Magic on my phone is great and all but how can a company with the resources of MtG behind them be so amateurish? I thought that once this came out I may not pay as much attention to Mythgard and Legends of Runeterra, but now I’m not as sure.