Just One More Run…The Roguelike Thread

Since we are posting our successes/failures…

Difficult is not kind to me.

1 Like

Here is what I simply do not understand:

I’ve got my arcanist completely maxed, which means I’ve got the extra campfire. I finally just beat difficult using a chain build. Out of curiosity, I tried the next difficulty using the same build and didn’t make it past the first zone. And there is still an even higher difficulty!

I know runs can depend on luck, but it seems to me that there are difficulties in this game that are literally impossible. What is the point of that?

Ok, so I gave the game another chance on difficult mode.

And another chance, and another. Turns out this games pretty hard to put down

4 Likes

I appreciate how certain story moments and opportunities change based on your character and build. For example, I’ve “found shelter” from the storm dozens of times to cull a shield from my deck. For the first time ever I am playing as a hunter with a storm axe and on the storm opportunity I had the option to raise my axe to the sky. I didn’t do it because I needed to get rid of that shield but it is a good example of the little touches added to this game that show the developer cares…

1 Like

Agreed. I forget which character it is, but when you get to the fallen tree you can lift it out of the way and find a rare card, instead of going around and getting ambushed.

I finally won with a Poison deck! Rogue with the Poison special weapon power (which also cleansed all my Poison each turn), along with enchantments that let me do 3 Poison with every melee hit, do damage equal to poison with every hit, and the card that added 3 damage (plus 3 per upgrade) each time The enemy played a card rather than just 1 point.

I used the Cutlass as my Basic Attack too

2 Likes

Some great talents there!!!

There’s even more that didn’t fit in the pic.

Emporium Discount
Fire Resistance
Trovan’s Blessing
Battle Prowess
Devotion
Fortuitous

Once I got Avatar of Blight (gain one green energy when you inflict Poison) and Poison Coating imbued, it wasn’t much of a contest

1 Like

Which difficulty was that on, @whovian223?

Normal, of course. I can’t win often on Normal (only 4-5 wins right now out of almost 100 plays), so there’s no way I’m going to try Difficult. :stuck_out_tongue:

1 Like

It’s a roguelike, you’re not supposed to win :slight_smile:

1 Like

Had a fun souls-heavy run … only needed them to revive me once, but the harvester and spirit barrier talents made this deck a beast. Soulbolt is incredibly good for a common card.

I need to try Souls next.

Learned the hard way that if you have a super-buffed Greatsword (critical hit if you used Divine energy), don’t make it free to play.

2 Likes

haha, did the same thing once. See ya, crits…

2 Likes

I also messed that up…

I think I swapped the cost with something that was 1 red and I couldn’t grit anymore.

1 Like

I had a great run with the greatsword and the apothesis talent - probably my best run on difficult. Obviously I died to the final boss, but it was fun until then.

1 Like

Dawncaster updated last night to add new levels to each character - 4 to be exact. I had my arcanist and hunter maxed but now it seems I need to get back to work…

The patch notes also said that character unlocks are faster now.

5 Likes

Anyone try Gilded Staff with Fleeting Thoughts? I just started a new arcanist run, thinking to use the staff to trigger the thoughts, and it didn’t do anything.

Did you trigger the yellow energy requirement?

Yup.