Goddamn it, Hawking, what sort of scientist needs drugs anyway.
So Sigma Theory is keeping me entertained. A game about the technorapture, and your attempt as the director of an intelligence agency to stay ahead of it. To do so, you spy, steal, bribe, recruit, seduce, and abduct people using a range of agents of varying capabilities. Although the gameplay is fairly basic, it has enough depth and obfuscation to keep me interested, with a range of nations and organisations arrayed to take advantage of developing technologies, lining up to reward you for handing over some science, censure you for an agent shooting their way out of their country, or blackmail you into doing their bidding. On top of this, you get to people manage people who donāt really like people, and everything takes too much time. The exfiltration sections are a little laborious, and if you go in poorly prepared it can give you some real āDo I run through this clown college, or steal this bus full of nuns?ā stinkers in terms of decisions, but it also allows you to arrange ghostlike extractions, violent hell rides, and skin-of-your-teeth escapes. The game is essentially 95% text, but I love it.