Originally published at: http://statelyplay.com/2017/09/01/the-new-lords-of-waterdeep-ready-for-action-today/
iOS Universal, Android, PC/Mac •
Way back in August we assured everyone
that the 64-bit update to everyone's favorite Playdek
game involving questing with cubes, Lords of Waterdeep
, would be released on August 23. For those of you without a working sundial, that means the new LoW was supposed to be here over a week ago. Making software is tough, things happen, bugs are found, and sometimes even Wizards of the Coast
gets involved. All that is over now, though, as we can expect the new Lords of Waterdeep to arrive later today.
Playdek has upgraded the Apple version of LoW to make it 64-bit compliant, granting a stay from 32-bit execution when iOS 11 releases in the next month or so. That's not all, though. For the first time, you'll also be able to play Lords of Waterdeep on an Android device or, for those too cool for mobile, on your PC or Mac via a Steam release.
So, what's new? The game has been rebuilt in Unity, and has converted the board to have that pseudo3D/parallax look that we've seen before in games like Sorcery!. For those of you who find that nauseating, you can turn it right the heck off and flatten the entire city back into only two dimensions. Early images also seem to indicate that landscape mode is now a thing, so turn your phones and see what happens.
The update will be free for owners of the iOS version with the Android version selling for $10 and the PC/Mac version going for $15. To celebrate the launch, however, the mobile versions will be half-off this week, available for $5, and the PC/Mac version will be 30% off as well. IAP will also be on sale, and you can pick up Undermountain and Skullport expansions for $3 each.
Brad over at 164 has a preview video up if you want to see the new LoW in action. Check it out below.