I’m deeply divided. I got Normandy and Reinforcements for myself to play solo, and played 10 scenarios so far. The solo system is decent; like AIs often do, it can run into situations in which it fails to take advantage of an opportunity a human would notice, and it doesn’t pay attention to the arc of the game. But it’s reasonable, and not too burdensome to implement once you get used to how it works, and the initiative bid is quite cool, making that an agonizing decision.
Maybe it’s just because I’m spending a little extra time running the AI, but it felt kind of mechanically-focused to me. That’s a weird criticism in part because I can describe the action after the fact in perfectly thematic ways. For example: the Germans quickly took control of the riverbank, holding off any advance from that quarter, but American fire from the nearby hills kept them from moving to take the bridge before the Americans secured it. So stepping through the mechanics yields perfectly sensible, thematic stories. But I mostly realize those stories capture what’s happened only after the game. While I’m playing, I’m thinking about bidding for initiative and counting cards.
I’ll probably go back to it at some point (and it’s good to hear love for North Africa; maybe I’ll try that), I feel like I got reasonable value for what I paid, and I’d love to try it with a human partner, but, for now, I’ve set it aside to give Terraforming Mars: Ares Expedition my solo love. I even started reading the Robinson Mars trilogy to enhance my enjoyment.