Terra Mystica Tourney - Instructions and Table Assignments

Ah, thanks for investigating that! Since this game couldn’t get much worse for me I’ll just take a different action to keep the game moving and I’ll just consider it a learning game.

@Mirefox New TM update that fixes a Giants terraform/build bug. The description is different to your situation but they just might be related.

But you have probably made a different move by now …

I updated before the problem. Perhaps the bug fix caused other problems.

I just took an upgrade action. This is very much a learning game for me and I’m probably no worse off with the bug than I would have been otherwise, sadly.

Hey look, a hotfix!

Table 1 is finally done! @robthomasson was off to what seemed like an insurmountable lead (especially with my clash with @Snotty128 for control of the bottom middle) , but eventually my end of turn bonuses and some last turn shipping stole enough points from him to sneak by. I believe there is still a bug with engineers scoring, and I should actually be at 126, as I got points for a bridge connecting myself to snotty128 for the last 2 rounds.

Good game everyone!

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Good game and congrats on the impressive comeback!

Given my performance in this game, I think the real question is how I managed to win my first one … mermaids are definitely not the right race for me!

It looks like we are ready for the final:

hardco
@robthomasson
@Saviodo
@duckworp

I tried to start the game up, but I don’t have duckworp on my friends list. Can someone else create the game?

@Hardco @Saviodo @duckworp

I have created the game … Saviodo is first up to choose a faction.

I have lost to both Cary & Pete, now is my chance to either redeem myself or add Josh to the list of my nemeses … either way … good luck to all!

And it’s done! It’s the closest game I’ve seen, with 19 points separating 1st and 4th, but I emerged victorious, with the Engineering bridge bonus for the last 3 rounds helping me close the gap.

Good game @Saviodo, @robthomasson and @duckworp, and thanks to @irishdomer08 for organizing.

If anyone is still looking to play more, feel free to invite me!

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Congratulations Hard_co! And well done to all the players!

Hardco triumphs again … a well deserved victory. Congratulations! With commiserations to Saviodo for a strong performance that would have beaten any other competitors.

I got myself into a poor starting position and it was a struggle from there. But the game system is flexible enough that I was engaged throughout with some hope of staying with the pack. My big mistake was building an early bridge between my two constrained areas. I had given up one founding two towns but in fact that was completely possible - until I built the bridge.

Saviodo had also constrained one starting point for each of Hardco & duckworp But unlike me, and wisely, their other starting point was central and they built from there. Hardco got the drop on duckworp and displayed his usual skill and judgement to craft a fine victory passing Saviodo at the finish line.

Even with my lack of wisdom in choosing my starting positions I really enjoyed the game. Thanks to all for the tourney and especially @irishdomer08 for bringing us to being.

Round 6 I scrambled to figure out how to squeeze every point out, I imagine I missed something though. Interestingly, there were at least three turns by everyone after I turned in my final bonus card. I was sweating bullets checking every 12 hours to see what happened, trying to add up any points that the rest of y’all could get. I knew it was going to be close but it made sense thematically with my exhausted breath of finishing early in round 6 that hardco could take that last step in front.

Good game all!

Rematch in the future!

I was in a rough spot at the start too, where one of my two starting dwellings was cut off (and eventually surrounded) from the good Engineer area in the top right on the water. I eventually managed to expand from my other dwelling to the prime real estate, but it took me until round 4!

could someone post the final map please?
TM is an amazing game and a well done app.
i guess it’s here to stay for some more tourneys.

By the time I thought of it, the game was long gone… If no one has it, I’ll come up with a beautiful Paint version!

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Yes a great game and congrats on the victory. Getting surrounded in the east did me no favours. In TM it becomes increasingly clear to me that the actions you take in the early rounds, particularly round 1 even though it is short, are so fundamental. If I had grabbed an early shipping upgrade the game could have played out so differently.

Great game.

Ask and you shall receive (sort of)!

@JammaTal Here is the final position …

Look to the east … Hardco’s Engineer Temple, Pete’s Auren Stronghold & my Halfling Sanctuary were starting positions that were squeezed by each other and by Josh’s Alchemists (his Stronghold is where he started). I eventually wriggled downwards but the last two only got there in round 6.

Hardco worked to expand northwards from his central Temple as he says above. Pete was forced southwards and I eventually filled the space left for me. I said my bridge was a mistake as it prevented two towns … but in fact I needed it to get a third hex to my name. So never a chance of a second town unless I got shipping … but the Halflings think Shipping is for wimps and wave their shovels in the face of mimsy mariners.

@Hardco Sorry I was not quicker to post and save you that effort. If that was done from memory then … :dizzy_face:

I was close!

many thanks to both of you!
very interesting. now i can fully understand all the great comments :blush: