I think our game fell off, I thought I hit rematch, will resend now.
I do think though that the game is more like Star Realms than it initially appears, especially SR with missions. Although Infinity Shard strat is missions light, since it is known.
But in SR essentially Mitigation > Aggro > Scrap > Mitigation
It appears that this game was also designed with somewhat of a meta in mind also.
For instance, the way to beat someone going hard into an Infinity Shard win, is heavy aggro.
I do really enjoy the game, still trying to crack the code.
I played a few games against Chris Shaner over the weekend, he is a champion SR player. He was just demolishing me, and I know his strat in SR is to counter build. So I suspect that is a big part of next level strat in this game. Unfortunately, in Async, it is hard to remember what your opponent is playing over a few days.