Brand New Root Megathread

We are in a battle bug :frowning:

When beetles fight these battles in a bottle with their paddles and the bottleā€™s on a poodle and the poodleā€™s eating noodles they call this a muddle puddle tweetle poodle beetle noodle bottle paddle battle.

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Very alliterative :blush:

Edit: seriously, Iā€˜m a bit fed up with Dire Wolfā€˜s fragile MP. I know itā€™s tricky, but eh. I look forward to being auto-resigned from my Eyrie game in due course.

Ok, so, our game invited me to play field hospital and now Iā€™m in my action phase, but the battle animation is still playing.

Sadly, it looks like that game is bugged too.

Itā€™s weird. None of the other Dire Wolf games have issues like this.

No, they were all ropey on launch. Sagradaā€˜s MP just didnā€™t work, RotNS was fragile and there were game-stopping bugs in Y&Y. Dire Wolf are developing a track record.

ETA: even when the games do work, the mp rough edges are still there. I donā€˜t think Dire Wolf expected people to play more than one game at a time, or look at a game outside their turn. Hopefully they can improve because the games are good once they get to reliable.

Really? I donā€™t remember any RotNS issues (sometimes the game wouldnā€™t load but it did fine on the second try, but I guess that is a problem). Now that you mention it, I do remember Sagrada but they fixed that pretty quickly.

I didnā€™t play Y&Y enough to see that but Iā€™ll trust your experience.

Even now Sagrada is wonky sometimes, needing a force close to properly load the mp games.

I remember that I did have one game-breaking bug in Y&Y and it was also during a conflict, much like here with Root. Y&Y has been pretty smooth for me since launch, though.

Just had a follow-up email from DW asking about my error report, so theyā€™re taking an interest at least :slight_smile:

Apparently todayā€™s patch is supposed to take care of our issues.

With this update, weā€™re correcting a few errors and performance issues introduced in Mondayā€™s patch.

  • Friends list should now properly update again.

  • Fixed a number of softlock issues where players could get stuck in battle.

  • Resolved game slowdowns that some players reported.

our Buddies game is stuck since the latest update. canā€™t even enter the game.
and look at the global chat :flushed:

My game is stuck. Snotty (Marquis) gets into brawl with Alliance. Screen goes dark and turn restarts.

Fight never ends, never gets to my turn even though it says itā€™s my turn.

I guess we waitā€¦

Iā€™ve been auto-resigned from my stuck game (Eyrie). :confused:

@SpiceTheCat GG! I did everything I could to muster the troops and wrest control of that fox space from you but rolling 0-0 on my second attack against those cats didnā€™t do us any favors.

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With the new patch, I wouldnā€™t mind joining another game to see if itā€™s fixed or if we get stuck again!

I wouldnā€™t mind joining another as well.

Iā€™ll play

Iā€™m also open for a new game :grinning:

Iā€™m in too!