20 Strong. I helped playtest this, and found it very difficult, and very prone to living in my head after each play. Now that I have the physical game, it’s still very difficult, but their components are, as expected, far better than mine and it does make the game more pleasant to play. My experience is that it can easily lull you into a false sense of security, where you don’t think you have to be careful about each decision because things have been under control for a few rounds, and then you’re dead. It’s possible to just get unlucky with card draws or dice rolls, but, most of the time, I feel like I can see when I was too cautious and blew through resources I’d need later, or wasn’t cautious enough, trying to save for later what I needed to use now in order for there to be a later.
I backed all three sets, and I’m not sad about it, but there’s a lot of game just in Soar Sentinels, and I want to stick with that until I get a few wins in.