I tried FCM there, a 2-player learning game with somebody who also was kind of learning.
I got stuck at some point where the game obviously wanted me to do something to move forward (it said it was waiting for me to do something) but I couldn’t for the life of me figure out what it was.
My problem is that every one of my games devolves into a “who can charge the least” and it ends up spiraling into a morass of no one able to do anything due to lack of revenue. I know there are strategies that can avoid/take advantage of this situation, but my tiny brain cannot figure them out on my own.