Back in September we were surprised to see the name Asmodee Digital on the App Store where Playdek once resided, specifically on the Playdek versions of Twilight Struggle and Ascension. Today we learned that those two games were only the beginning of the Playdek/Asmodee partnership as Asmodee is now also the publisher of Playdek’s first foray into the heavy euro-world, Agricola as well as their card battler, Summoner Wars.
There was a lot of speculation back in September as to what this meant for Playdek going forward. As we’re all quite aware, it doesn’t seem to have meant much, as least in terms of the games we all know and love. Twilight Struggle hasn’t been updated in a year and Ascension hasn’t been touched in 10 months, both well before any partnership blossomed. Hopefully, while not showing any outward signs we can spot, it’s bringing Playdek a little extra cash so they can keep doing what we want them to do—make more games.
So, while it sounds like big news, Asmodee now publishing Agricola and Summoner Wars probably doesn’t mean a whole lot for us in terms of the games themselves. I imagine the Agricola you can download in December of 2018 will be very similar to the one you can download now. Hell, it might be the same version. What we can hope for is that Playdek announces that they’re working on a new title backed by Asmodee. I know it’s a long shot, but that’s all I can really make out of this whole situation.
I’m just hopeful that this means continued support for these now-aging games. I don’t need overhauls or new expansions, just he kind of support that keeps the games running smoothly.
That said, if there is a single game on the App Store that I would love to see get some major quality of life upgrades and maybe further expansions, it is Summoner Wars.
My wonder about Ascension is why we haven’t seen the next expansion.
Previously, the digital game was about one expansion behind (the new one came out for the table and then shortly the previous one showed up on digital).
We are now two expansions behind and counting.
I hadn’t thought about it, but I’m wondering if the Asmodee partnership has something to do with that?
I just don’t want to see the Lords of Waterdeep style revamp of Agricola… I don’t want to be one of the alarmist types that claim Waterdeep is unplayable after the change, but I do find it more difficult to follow what is going on. It may be related to no one updating their boardgame apps for the iPhone X (except the Coding Monkeys)!
I also have to say that slow or not, it is so much more preferable to me to see my opponents’ moves than to merely see a new board state with some sort of game log.
as long as this would not mean the same kind of “downgrade” for the great iOS port of Agricola as had happened to the (once) beautiful iOS Lords of Waterdeep…
we just finished a LoW game in the Decathlon tourney.
it’s playable, but it has lost all its former grandezza
i totally agree with Hardco when he said:
mmhhh … not an iOS user, though I wish there would be a video actually showing/comparing the old vs new waterdeep app version to see what is this grandezza about …
It is nice and flat, the information is easy to find, and clear. Minimal scrolling. The bottom are trays - tap and only that pops up and stays up, tap to close. Everything was crystal clear on my iPad. Zoom in and everything.
The score track is off on the sides - zoom out doesn’t show the whole board and the icons are muddy. More scrolling is needed. I think I detailed most of it when the update dropped in a previous thread. Just…why? For Landscape mode?