It has been two weeks now since I got to play Terraforming Mars, and I’ve still been thinking about it. Coincidentally, my copy of the game plus Preludes just arrived in the mail yesterday, so I’m excited.
I wouldn’t call myself a Magic: The Gathering Player in the sense that I’ve ever paid much attention to the pro scene, or have been involved in any organized events, or anything like that, but all through college I played many games a day with my roommates and have quite the collection of thousands of cards, so I’m quite the MtG fan. I bring that up because in some strange and abstracted way, Terraforming Mars feels like a great Magic alternative to me. The engine I built in my one play was just so interesting that I was immediately thinking of card combos and every draw was immensely exciting. There are plenty of card battle games out there that can be Magic alternatives, but there aren’t many board games that give you a similar feel of a CCG while still being a decidedly non-card battler. Terraforming Mars somehow did that.