I think my big problem so far has been 3-blips. They should exist, but be pretty rare, because it’s tough to have three stealers spawn with time to make a couple attacks and not lose a marine. And, once you lose even one, it’s a lot harder to make any progress while keeping your approaches covered. So, the new plan is to specify a mix of blips for each scenario, rather than just tossing all the blips I made into the bag every time. That should give me lots of opportunity to tweak difficulty.
A year later, and I’m feeling the itch to make some terrain. However, as high school has proceeded, my kids have become less and less interested in playing boardgames–totally understandable. But it means I basically have no hope of an audience to ever play my home-brewed Space Hulk-alike. Moreover, the tiles I made suffered from the fact that the 3mm eucaboard warped somewhat, so the nice, tight interlocking elements ended up kind of sucking. So I kind of want to throw away a bunch of the work I did last year, and start fresh. Except that I have maybe a 15% chance of ever playing this.
But, whatever–it still appeals to me to do, and I think I’ve thought of a better way to get those glossy Death Star floors I wanted for some of my tiles: just buy black acrylic. I feel kind of silly that I didn’t think of it before. I’d also like to do some in the white/cream realm, like some of the sections of the ship in Alien. Eons of Battle did part of their setup that way (this page is about the STL, and embeds their video of the painting process; the cream section starts about 9 minutes in: Starship Interior - July 2024 – eonsofbattle), and I think it ended up looking excellent.
Of all the Space Hulk blinged sets I’ve seen, the one which seems to me to do walls best is Hirst Arts (https://store.hirstarts.com/mm5/merchant.mvc?Screen=PROD&Product_Code=276&Category_Code=Scifimolds). Their version has very short walls, so visibility even of tokens should be pretty good, but the walls are detailed enough that, painted up, I think they’d add a lot, visually. Unfortunately, they’re all cast from dental stone, which strikes me as both a cost and process I’d find unappealing. But I’m still looking for good ideas for how to do walls of a similar height with enough detail to strike me as worth it. I’m currently thinking I just won’t bother with any sort of interlocking, because I’m not sure the added stability is worth the ugliness, loss of flexibility, and annoyances.
Seriously considering getting a 3D printer and learning Blender. Which is probably a sign that I should get a job.