Caverna players wanted

I still don’t quite have a clue what I am doing but I think this is the type of game I’ll really enjoy when I have a game plan.

As for the app, tutorial aside everything seems pretty good. Async works, UI is functional. The game doesn’t look especially beautiful but there are also some fun touches, like the dwarves wandering around the map.

Thus far, my only problem is being overwhelmed with decisions, and knowing the prerequisites to get them. The field half is a little easier to understand coming from Agricola. The cave half feels more designed around building furnishings for bonuses, yes? I’m sure I’ll ignore questing, or whatever it is, until future games.

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My biggest issue is so far I’ve only played against 2 AI so am finding with all of us in the game as @Baelnor said - pretty crowded. So in comparison to a 3 player game it feels more like knife fight in a phone booth and putting in place and maintaining a game plan more challenging.

However, in my very limited experience with the game - I’ve always quested. Your “questing” dwarf will automatically level up each time they go on a quest which in turn opens up some pretty meaty rewards at the higher levels (eg cows which I think may be one of the few ways to gain them). If you can grab the expedition space when it comes up later in the game you get 4 lots of resources / actions for the cost of 1 dwarf.

My 2c worth. Also enjoying the game as well. Only play in 2D view though - struggle too much with the 3D view.

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Is there any downside to clearing forest and mining the caves? I get that you want the foresight to arrange your fields the right way for the pastures you need, but other than that, clear away?

The food exchange system is NOT intuitive

This game won’t win any UI awards, that’s for sure.

I had a notification bubble but the game is gone when I login - anyone else?

My profile is not loading correctly, either. Maybe some server issues?

Looks like it back again. You’ve got 10 hours left on your timer :alarm_clock:

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One thing is for sure - I won’t be playing a 6P game of Caverna again. Almost a week between turns feels like we are back in the play by mail days… :wink:

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Yeah, I’m not sure this was the best way to learn the game for me.

Agreed on both of these thoughts

And seconded (really thirded I suppose :thinking:). Some quick back of napkin calculations puts us finishing sometime closer to Christmas. :joy:

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@Jokerman ironically, you are out of time!

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